Hyper Disaster

Hyper Disasters are special rounds that increase the difficulty of a certain disaster. They are all pre-determined.

The following disasters are possible:
 * Barrier Eggman (Device shoots more faster and doesn't hesitate when preparing to shoot)


 * Explosive Noobs (Does not tick, frequently jumps, larger blast radius and force)


 * Fire Breath (Shoots 6 missiles instead of 3)


 * Pac-Man (Larger, faster and powerful)


 * Bombers (Drops 3 bombs instead of 1)


 * Time Bombs (Are cubic, not spherical. Their shape makes them more bouncy)


 * X-Bomb (Lasers spin around, lasts 20 seconds instead of 10)


 * Spiked Walls (4 spiked walls appear, closes in twice as fast)


 * Zerg Lurker (Extremely fast spikes)


 * Rocket Noobs (Dual rocket launchers, have a forcefield)


 * Hammer Eggman (Repeatedly smashes the same totem)


 * Tsunami (Gigantic and faster. Go to the opposite end from it to survive.)


 * Illumina (Illumina Man chases the nearest player and explodes in the last second, even if untouched.)


 * Reaper (Slashes 3 giant red waves, 1 red fireball (update) and also faster. Hyper Reaper does not launch purple fireballs)
 * Epic Duck (Epic Duck turns into Evil Duck and deals more damage per hit)
 * Noobs (Spawn more faster and deal more damage)
 * Sighters (Fire more quicker)
 * Ghosts (Always stay invisible)
 * Flash Flood (Rises faster and higher)
 * Terran Ghost (Bigger explosion radius, 100% invisible and new sound)
 * Bullet Bill (The Bullet Bill color is changed from black to yellow and it drops down faster)
 * Get Down (The giant block appears instantly)

Music
Au5 - The Seahorse VIP (REMOVED)

Nero - Doomsday

Igneon System and Deathmachine - Sins (REMOVED)

Tips
Using Gravity or Fusion Coil on Hyper Reaper is the best way to survive and obtain the "A Dance With Death" badge.

A player can easily lure Illumina Man to you so try to hide somewhere near the corners.

Like Zerg Lurker, you can run around Hyper Zerg Lurker in a circle, but its more risky in Hyper.

Hyper X-Bomb is one of the hardest Hypers to survive through, but a good tip is that it always spins clockwise.